Esports Space Design Contest With Twinmotion

Rules and Prizes

Design Your Dream Esports Space in Twinmotion

What would be more exciting than being able to design your ideal or dream esports space?  This contest asks you to do just that!  Using the free program Twinmotion, created by Epic, students will be able to design their ideal esports space using a variety of 3D primitives available through Twinmotion or downloaded from https://3dwarehouse.sketchup.com/.

 

Throughout this contest, students will be asked to research and analyze what makes a great esports space.  Students should look at images of professional and college esports space, and determine which elements are most important to them and their dream space. Students should then create a simple 2-dimensional sketch of their space before working on their 3D design in Twinmotion.

 

The following are the submission guidelines for the 2021 Design Your Dream Esports Space In Twin Motion. However, these are subject to change as we refine the process. Be sure to check back for updates before submitting an application. Entrants’ work will be reviewed by members of GSE, guest judges, and the community and judged on broad criteria with an emphasis on clip quality, creativity, and functional use of space.

 

Eligibility

 

Entrants must be a member of their Garden State Esports sanctioned esports club at their school or community organization. Participants agree to understand that all submissions will be made available to the public, including without limitation, posting on the internet.

 

Competition Period 

 

The Competition is open from September 28, 2021 and closes midnight est on November 28, 2021. Your Entry must be received within this period.

 

Entry Submission Requirements

 

Student projects should include the following components (at a minimum):

 

  • Furniture and PC stations for at least 5 players
  • Dedicated Shoutcaster and/or Coach’s station complete with furniture and PCs
  • Decorative components throughout the space. These could include extra tables, whiteboards, plants, wall decorations, etc.

 

Students should turn in the following pieces upon submission of their contest entry:

 

  • A completed dream esports space Twinmotion file
  • Picture of original 2D sketch of the esports space in .jpg or .png format
  • A three-minute animated walkthrough of the space, detailing the key features of the esports space and an introduction of themselves, a description of their design submission, and a reflection of what they learned during the creation process.

 

Competition Winners

 

A panel of GSE staff and guest judges will vote on the final winner. The entry which receives a plurality of judges’ votes shall be named the overall winner. This winner will be known as the “Judge’s Choice” or “the winner.”

 

A second winner will also be selected based on the results of the community votes on the GSE contest page. This winner will be known as the “People’s Choice.”

 

The winner will be chosen subjectively, but judges will be asked to vote based upon a combination of the following: quality, creativity, and functional use of space.

 

Competition Prize

 

The prize for winning the Competition is as follows: (1) the winning designs will be featured on Garden State Esports social media (2) the opportunity to be recognized at our Fall Finals event at Rutgers on Dec. 18th (3) a prize package sponsored by SHI.

 

Winner Notification

 

The winner will be announced during the week of December 9th and will be notified via personal/secondary email from a GSE representative. Notified winners must respond to the selection email to validate their contact details. Winners must claim their Prize by responding within 7 days of first contact. If the winner doesn’t reply to GSE by the designated date, the winner will be deemed to have declined the Prize. In that case, the winner will forfeit the rights to receive the Prize and GSE may select a new winner(s) at its sole discretion.

 

Participants agree to understand that the pictures and videos will be made available to the public, including without limitation posting on the internet.

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